Showing posts with label Holodeck. Show all posts
Showing posts with label Holodeck. Show all posts

Thursday, 2 April 2020

It is a Massively Complex Quantum Simulation




[Holosuite corridor]

(Rom and Eddington take of a panel to get at the workings.

ROM: 
I've had to make a few modifications 
to this holosuite over the years. 

EDDINGTON: 
A few? It's like a junkyard in here. 

ROM
My Brother won't let me buy new components so I've had to scavenge for what I need. 

QUARK
I'm barely breaking even on the holosuites as it is. 
If I had to buy new equipment every time there was a glitch. 

EDDINGTON
Where's the core memory interface? 

ROM
Oh it's right behind the spatula. 

EDDINGTON
The spatula? 

ROM
It's made of a copper-ytterbium composite, the perfect plasma conductor. 

(Eddington scans the innards with a tricorder.

EDDINGTON
I've found them. All five of their 
physical patterns are in here 
and they're stable. 

ODO
Why here? 

EDDINGTON
The HoloSuite is specifically designed to store 
highly complex energy patterns. 
The Computer's processing 
their physical patterns as if 
they were HoloSuite characters. 
Trouble is, I'm not reading 
any neural energy. 

ROM
Neural energy has to be stored at the quantum level. 
The HoloSuite can't handle that. 

ODO
So if their physical bodies are stored 
here, where are their brain patterns

QUARK
Everywhere else. 
Their brain patterns are so large that they're taking up 
every bit of computer memory on the station. 
Replicator memory, weapons, life supports. 

ODO
He may be right. 
So what do we do about it? 
How do we get them back?